We agree that the continent generator should start from a set number of continents, cities per continent, etc. and grow a world according to these user-modifiable parameters.
Should the world be flat (with edges), or continuous?
Most starting parameters should be offered in ranges only. For example, valid city counts might be (low, medium, high,random). An obvious exception is World Size: this should be specified in units (e.g., 100 x 349).
- World size
- Land/sea ratio
- City count or density per arbitrary land area unit
- Initial enemy proximity
- Initial location handicap (e.g., starting continent has only one city, or starting city is not a port city)
SAMPLE MAP 1:
SAMPLE MAP 2: